Rigging an avatar
I started by using Polycam 3D Scanner for a classmate to scan me using LiDAR. I got this disfigured model out of it:
Here’s the 3D model.This model was fun to put into 3D space on Apple Vision Pro:
I used Blender to convert the .usdz
file to .fbx
.
Next, I used Adobe Mixamo to do a quick rig, and download an encoded animation.
In Blender again, I imported the downloaded .fbx
and added lighting and repositioned the camera, and exported.
Finally, I used ffmpeg -i input.mkv -c copy output.mp4
to transcode the .mkv
file.